A good interface is the key to success

When designing a videogame we do not only think of elements such as graphics or gameplay. The usability of the set can be even more important. It is necessary that everything flows properly, that the user does not find obstacles to be able to do what he wants and that he can access all the options in as few steps as possible. For this, we try to design an interface for the strategic part that gathers all the options at the click of a mouse.